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Get Gassed Up for Modern Warfare III Season 4!

Multiplayer Maps: Three Brand New Core 6v6 Maps

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In line with our commitment to provide "over 12 all-new Core 6v6 Maps in our seasons," Season 4 introduces two fresh maps that provide a range of combat environments. Additionally, we have included a Das Haus Vortex variant that is guaranteed to leave you astounded.

Tokyo (Debut): Fresh, Fundamental, 6v6, Medium-Scaled.
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Experience the vibrant nightlife of Tokyo in this medium-sized multiplayer map that offers a variety of late-night shopping, entertainment, and accommodations for weary travelers. Engage in intense battles for control over the map's key positions, namely the Hotel and Manga buildings, which face each other across the main road. Apart from these two locations, the combat primarily takes place on the ground level.
For close-quarters combat, the Arcade and Center Courtyard areas are ideal, as they feature kiosks and a sitting area that obstruct views across the lane. On the other hand, the Hotel and Metro Station areas serve as formidable defensive points when engaging in battles at the far ends of the map. Utilize these areas to withstand enemy attacks until it becomes safe to advance once again.

Paris (Launch): Brand-New, Core, 6v6, Medium-Sized
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Head to the City of Lights for a confrontation with the adversary, engaging in combat on this medium-sized map that is predominantly controlled by the central Police Station and Gallery. Traverse the surrounding streets to stay at ground level or choose to engage in battle within the two main buildings. Do not underestimate the smaller interior spaces of the map, such as the Bookstore and Shop. These areas offer overhead protection in urgent situations and are generally less noticeable compared to the larger central structures. Engage in combat within the main office of the Police Station, which features an L-shaped cubicle, or maneuver through the cell block and lobby. The Gallery presents a more compact layout, with exhibits branching off into separate hallways. There has been a breach of security, evident by the explosion in the Police Station wall near the cell block and another leading into the Gallery. Ambulances and police cars provide essential cover while navigating the roads

Incline (Mid-Season): Brand-New, Core, 6v6, Medium Sized
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Embark on a mission to a secluded research outpost nestled in the mountains of Urzikstan, as you explore this snow-covered map centered around the main transportation hub. Gain the advantage by scaling the red container or the low roof along the upper path to outmaneuver your adversaries, and utilize various objects strategically placed around the main facility to ascend into the building.
For a commanding view of the lower lane, make your way to the lower carriage of the funicular. However, exercise caution to avoid slipping down the mountainside upon exiting the carriage. Optimal performance can be achieved with mid-range Loadouts along the outer perimeter, while close-range weapons excel in the interior areas, including the main facility and the smaller buildings near each starting spawn.

Das Gross (Mid-Season): New (Variant), Core, 6v6, Small-Sized
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A foreboding orange haze lingers in the atmosphere. Disgusting supernatural tendrils and waving tentacles have surrounded the tall building site once called Das Haus, creeping into every crevice and turning it into a horrifying extraterrestrial chaos. Keep an eye out for Das Gross to be included in the Vortex map Playlist.

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